Kobus 90 Submachinegun got a damage increase with long barrel weapon mod. M308 Rifle has had its damage adjusted correctly. Texture fix for the “professional” sight. We now display mission bags value on PAYDAY for both mandatory and additional bags in TAB stats screen during gameplay.īoosted Aced Combat Medic revive bonus from 25% to 40%.Įnemies more affected by ECM feedback and civilians are no longer affected.Īdded Inside Man Assets on almost all levels so that you can buy a EXPERT DRIVER that 100% takes away the Escape.Īdded EXP cards in the loot drop for fast leveling You can now set Kick enabled and filter on that on. it is simpler and more straightforward.Īll cash numbers are now presented as Offshore money until converted to spendable cash. This is the offshore account money and 10% of that becomes you spendable cash. You will be presented with a PAYDAY number that shows the amount of money the contract is worth EXCLUDING the LOOT BAGS.
Multiday jobs pay out greatly and are very rewarding once you figure out how to move additional bags through them.Ĭ has reduced its somewhat cluttered info when counting the PAYDAY and contract money for you. NOTE: If you are in a BAG focused mission, go for the additional bags – they pay out several 100% more than the mandatory bags (for which you get the contract pay). There are some anomalies to be found and taken advantage of! Learn this by playing the heists on different difficulties. This makes the game more tactical and you have to fight greed on almost every map.ĬrimeNet is now balanced so you can chose to play for XP or Money or a middle way. If you get the engine to the helicopter and escape you get a hefty contract pay. On the other hand, if you hit Big Oil + it is not at all about bags and more about completion. The reward is different depending on the number of coke bags you clear. If you sling a lot of Coke for Hector he will compensate you greatly.
Some contract amounts can seem low but the REAL value is in stealing the LOOT BAGS. After looking at massive amounts of data and collecting player feedback we have implemented and tested a new economy system.Įach contract now has reward dependant on the mission specifics. SWATS now have much better flashbangs – use the shades!Īdded more and better run and walking animations for our dear enemies. Much harder OVERKILL! Yes you got it – now dont cry. Single player never looked more tempting. Fixed an issue where the VFX for cutting container locks would remain if the player was disrupted during the animation.
They are more aggressive and more prone to stay alive even on the OVERKILL difficulty. Update 209 Changelog Update size: 143.5MB The Ukrainian Prisoner Heist. Improved killer instinct for the AI team. Here are the full details of the 800mb patch: You can also choose to go for experience reward over cash, letting you level up faster.